Friday, January 2, 2009

Plans in the Making

A plan has been drafted, your input can refine it.

For glorious EU victory~~~

1) New Reporters will be pivitol for this to work. We start with revealing clues publically in the forum threads. Our Walter Cronkite sockpuppet will be the public newsbearer, which clues from both reporters will be revealed through. This will allow one of our News Reporters to operate publically while the other operates from the shadows.

IMPORTANT: The clues are to be posted in the EU blog first, before being leaked to the forum. I want to be sure we're not knocking off any of the assasins guarding me. They may be very important to our plans later.

While it is in our best interest for the superpowers to go after each other, the assassins are helpful to our cause ... as long as they are not targeting any of us. Then bitch gonna get lynched. Shouldn't be the case though. While we are not siding with either power, there is no need to go after us. Releasing clues is pretty non-partisan, as it names players from the superpowers and Vietcong indiscriminately.

Diplomat and International Court Grand Judge should be safe at the begining. Lynch-voting and pardons will become more of a priority later, but for now lie low. Diplomat looks into acquiring sexy technologies~

WW2 veterans, I'm sorry, are just clue finders. I was hoping with the extra night life power that they would be able to protect other faction members with their awesome beefiness, but Umi says lolno. If you guys have any ideas for making your roles more active, do speak up. Or any other players for that matter. Hopefully, technology can go a long way in giving your role a active ability.

2) By publically outing clues we will create a busy thread full of speculation to out and lynch the Russians and Americans. Basically, we get the two Superpowers to go after each other and kick up our feet and watch the ensuing wordswordswords. When one side begins to show a heavy favor, this is when our tactics change.

3) We will then be sending information exclusively one faction. At this point in the game we should be getting a fair idea of who is on which side, so we should at least be certain of one person - Russian or American - to leak the info to. At this point, it may be best that I leak the info, assuming both assassins are alive, as I'm a lot harder to kill than the rest of you and agents can confirm your identities (and your little sockpuppets too!).

There is the added possibility, of leaking _false_ clues to the other side as well. I would welcome WW2 veterans to do this as well, but as both superpowers have the ability to confirm your identity with agents, this can quickly put yourselves in grave night-hit danger. However, if we're clever about how we compose our false clues, we could have them chasing nothing and steering them away from the other superpower. By this point, all public figures should begin actively voting to lynch one superpower while pardoning and protecting the other.

4) VEITCONG threat must be neutralized. Suggestions? While leaking false information to one side, it may be beneficial to leak info on the Vietcong to both sides. Though with clues, you never know @_@.

5) ????

6) PROFIT!

I'm still not sure what role sexy technologies will play for us. We'll have to wait and see~

8 comments:

  1. This comment has been removed by the author.

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  2. As I am largely unavailable most of Sunday and Monday I have directed that my clues be sent directly to Stage. I'm not sure what value there is in sending the clues to the other faction leaders (at this time) instead we should just use the sock to post them, starting with 100% correct clues and then doing some creative editing once people start to trust the sock and we figure out which side to support.

    Vets make for good decoys and should be vocal in solving clues.

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  3. If their up for it, by all means send in the meat puppets with the sock puppet. o/

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  4. Think i've found a USSR/vietcong meat puppet: George Bush; in his first post he wrote "or wish to have a cookout with them" (paraphrasing, and his and on his second one he specifically asked for the American players to ante up. Also, the only response to his posts was the Ms. USSR (I.E the other USSR meatpuppet) any way if you'd like me to act upon this, PM me or leave something here.

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  5. Hmm, good question. It's early enough to go in and try to suss out what you can from one of them ... see if you can figure out any info.

    The way I see it, the meat puppets could have a few purposes in the thread:

    1) Since the identities within a faction are not revealed to one person except for us, it could be a way for Russians and Americans to find their party members. Agents could have set up the accounts, and they can use their ability to confirm the identities of those who message them.

    2) American trick! Americans have set up both sock puppets, one to find their members and the other to suss out enemy identities.

    3) Commie lies! See no. 2

    4) VIETCONG LIES ... this scenario would be the worst case for us. Sending you in would mean the VC have a for sure way to target one of our own.

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  6. I have my suspicions that this chatter is coming from the same faction, given the conversation synergy. And moreover I think it's VC, which would be bad for us, as it's in their best interest to off our members unless they think they can ally with us.

    ... It is possible that the VC are not yet united, so maybe we can snuff some out. Anyone up for a "Victor Charlie" sockpuppet? :3

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  7. Then our enemy is the VC, as their objective is the same as ours. I say we watch and wait before we make our move. In the meantime i'll engage in pleasentries so I'm not the first lynched because ppl think im a douche lol.

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  8. Alright, you have my permission. Be careful agent, you only live twice. And unlike Bond, you have no walhter ppk if things get rough.

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